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Meteora Sample Based Rompler

Synth / Drum module


  • • Sounds of well known hardware synthesizers
  • • 6 Instrument lines, 16 Hi-Q Impulses, 12 Filters
  • • Drum Sounds include

Video clips

Audio examples

Turn2on Meteora is a sample based instrument for Reason, its Synth/Drum module. Meteora has quality elements created with well known hardware synthesizers. These elements are presented as instrument lines. All these lines have a FILTER section. You can mix them and change the sound with the FX-Board section. With Meteora you can build any kind of instruments, such as leads, bass, pads, beats and much more.

All You need with Meteora is a little time to experiment with sound. In the Convolution section we use 10 impulses. Quality Impulses emulate a few presets from well known hardware fx-processors. So, why did we call our rompler "Meteora"? It gives very quick results.

Meteora Manual [PDF]

Product details

Product details

Base Signal

We use a well known hardware analog and virtual analog synthesizers to generate a base-signals for Meteora. We combine these into one small creative box as a rompler device.

Samples? We call our device a sample-based Rompler, because the multilayered samples we used are just the base-signal. This signal is then routed through the filters, pre-fx and fx-sections. The samples used give the Meteora Rompler its own character, that can be seriously modified to allow you to create new sounds.

Instrument sections

Base-signal - lead of analog monster-synthesizer. HyperSaw - Hyper waveform of Saw signal. Liquid - sound of Pad with Lead from very well known German VA-synthesizer. Sub-Bass and TB - bass sounds from classic ’90s British analog synthesizer. Drums - one-shot kits. Every section has level, cut/reso/env and tune knobs for creating variations of the base device sound. Every instrument include SineOSC, LFO, 24LP Filter, 2 Fx and 2nd Filter.

SineOsc + LFO

In every instrument You can use SineOSC to modify your sound with sine wave. In the LFO section You can select Waveforms and use them to change the base-sound.


In all instrument sections we used a classic LP24 filter. Also You can use Reverb effect, Shaper Drive or Distortion Drive controls to modify the sound. Signal come to Filter sections on every instrument. Here You can choose the type of filter: LP12, LP24, LP+, BP6, HP12, HP+ and control the filter with Cutoff and Resonance. Note: LP+ and HP+ are controlled only by Cutoff (Resonance is not active).


Section include Pre-FX Filter (6 modes) and LongVerb static FX.

FX Board

This section includes 14 FX: Chorus, Reverb, Delay, Phaser, Flanger, Lo-Fi, Rotary, Overdrive, Distortion, Compressor, Limiter, EQ, Multiband, End Filter. Adjustable settings of the effect sections can create variations of sounds that You build. After the End-Filter, the signal is routed into the Convolution section.


Convolution section includes 10 emulated impulses from a few popular hardware fx-processors. Note: For better DSP level use minimum on the Quality parameter knob.

Update - 1.1.4:

Fixed bug in LFO 1-4 sections Minor bugfixes Addition LFO Link to ModWheel Addition LFO 1-5 Destinations (Vol/Pan/Tune/Start)


Manual Pdf



Released: 2018-11-12
Version: 1.1.4