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Crew

Introducing Pattern Mutator

Posted Dec. 2, 2020, 8:06 a.m.

Hello world, here's Pattern Mutator! It's a new sequencer Player and I think you're really gonna love it. Check out the video above and, when you're done, read on to find out how it came to be.

Pattern Mutator originally came about from something Andy (our graphic designer) had been thinking about for a while. A sequencer where you could, …

Crew

20 years of Reason

Posted Nov. 17, 2020, 10:41 a.m.

We can hardly believe it ourselves but Reason is celebrating its twentieth anniversary! They grow up so fast, don’t they? Subtractor, Redrum, NN19, and the half-rack effects arrived on computers in late 2000 and changed music making forever—bringing color, cables and creativity to anyone. In the 20 years since, Reason's matured into a stacked Rack of synthesizers, instruments, Player MIDI …

Crew

Reason 1.0 Song Challenge

Posted Nov. 13, 2020, 1:12 p.m.

We are super happy to announce the 20th Anniversary Reason 1.0 Song Challenge - where you are invited to make a song using ONLY the instruments and effects that originally shipped with Reason 1.0 when it was released in the year 2000.
 

So what actually shipped with the legendary first version of Reason?

  • NN19
  • SubTractor
  • ReDrum
  • Dr Rex
  • Matrix …
Crew

Introducing Friktion Modeled Strings

Posted Aug. 25, 2020, 8:43 a.m.

I'm super excited to announce the release of Friktion Modeled Strings. Check it out:

Friktion's a brand new instrument developed by Peter Jubel, our co-founder. Like with so many things we do, it started with curiosity. What would it take to make a realistic, expressive string instrument without samples? How do we translate playing a violin to playing a keyboard? …

Crew

Reason Rack Plugin for Pro Tools

Posted May 5, 2020, 9:24 a.m.

I'm happy and proud to announce that Reason Rack Plugin is now available as an AAX plugin for Pro Tools!

When we originally envisioned Reason Rack Plugin, the dream was to let everyone discover how inspiring the rack really is. We're in a place right now where more people than ever use a vast variety of software, hardware, instruments and …