Playing Thor - a quick start The Controller panel

The Menu bar

The Menu is always visible at the top of the Thor screen. From here you can access the general MIDI and Audio settings, as well as transport functions, patch selection, save functions and page selection. The items on the Menu bar are as follows (from left to right):

The Thor menu

The Settings menu

The Play button

The Patch load buttons

The Save button

The Page buttons

The Keyboard page

The picture below shows the Thor Keyboard page:

Thor’s Keyboard page features the following elements:

About the Controller panel

The Controller panel features general play controls that are global for the currently selected patch. See “The Controller panel” for more information.

The on-screen keyboard

Thor features a very flexible and user-friendly on-screen touch keyboard. The keyboard can be resized and configured in a number of ways to fit your songs and/or playing styles.

When you launch Thor for the first time, it opens up on the Keyboard page with the standard keyboard layout:

Pitch Bend and Modulation


The Assist function can be used if you want to highlight the notes of a selected key and color (number of notes per octave).

  1. Tap the Assist icon to bring up the Key and Color buttons:
  2. Touch the Key button and swipe vertically to select the key you want to play in:

    In this example, we select the key of G.

  3. Next, touch the Color button and swipe vertically to select number of keys per octave.

    In this example, we select 4 notes per octave.

    All root notes in the selected key are indicated by dots on the keyboard. All keys in the selected Key and Color have their normal white and black colors. All other keys are greyed out (but remain active).


The Collapse function is designed to work in combination with the Assist function. If you tap the Collapse icon, the keyboard is displayed with only the highlighted notes of the selected Key and Color (or any selected additional tonality), laid out side by side.

Latch Keys

The Latch Keys function works like a “keyboard hold” function, i.e. the tapped note(s) will sustain infinitely until you tap the same note(s) again (or deactivate the Latch Keys function).

  1. Tap the Latch Keys icon:
  2. Tap one or several keys on the keyboard.

    The tapped keys get a little shorter to indicate that they have been latched. These notes will now sustain until you tap the same keys again (to deactivate them individually) or tap the Latch Keys icon to deactivate all notes.


The Strum function lets you play a chord on the keyboard and then trigger the notes in the chord by swiping up and down on the Strum pad. This way you can simulate guitar strumming. The Strum function can also be used in combination with the Latch Keys function, see “Latch Keys” above.

  1. Tap the Strum icon and play a chord on the keyboard (or activate the keys using the Latch Keys function, as in the picture below):
  2. Swipe across the Strum pad to trigger the notes in the chord:

    The Strum pad

    The horizontal bars represent the notes in the currently played chord, with the lowest note at the bottom.

The Knobs page

Here is where you create and edit your sounds. At the bottom of the Knobs page is a small keyboard that you can play while editing your patches. Thor is a semi-modular synthesizer, which allows you to select and configure oscillators, filters and effects in a vast number of ways. See “Editing and creating patches”.

Navigating on the Knobs page

The Knobs page consists of four sections, laid out in columns: the Oscillator section to the left, the Filters and Mixer section, the LFOs and Envelopes section and the Global section to the right. Two sections can be fully visible (expanded) at a time. The other two sections are shown in a “collapsed” mode, with only a few vital parameters visible.

The big advantage of this “expand/collapse” method (compared to scrolling) is that it will take only two “taps” at the most to edit any parameter on the Knobs page.

The Routing page

The Routing page contains the Modulation Bus section at the top and the Step Sequencer at the bottom. The Modulation Bus allows you to freely assign modulation sources to destinations, and to set modulation amounts. See “Modulation Bus routing section” for more information.

The Step Sequencer allows you to create patterns consisting of up to 16 steps. The Step Sequencer can be used for controlling pitch, length, pan, and a number of other parameters, individually for each step in the sequence. This allows you to create very complex and animated sequence lines. See “Step Sequencer” for more information.